Website powered by
David Mercadel
David Mercadel
3D Asset Artist
San Diego, United States

Summary

I am a 3D artist who's passionate about creating environments for players to explore and get lost in. I enjoy making the fine details of an environment to further enrich the aesthetic of a game and overall experience.

Skills

Environment ModelingProp Modeling3D ModelingLow-poly ModelingUV MappingHigh-poly ModelingLevel DesignPBR TexturingHard Surface ModelingLOD'scustom collision

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

    • Video Game
      Spartan Battle Lanes
    • Year
      2019
    • Role
      3D Asset Artist
    • Company
      Pebblekick games
    • Video Game
      Cyber Battle
    • Year
      2018
    • Role
      3D Asset Artist
    • Company
      Pebblekick games
    • Video Game
      Pigeon Defense Force
    • Year
      2014
    • Role
      3D Artist, Designer
    • Company
      Toxic Creativity
    • Video Game
      Madden NFL
    • Year
      2016
    • Role
      Compliance Quality Assurance tester
    • Company
      Electronic Arts
    • Video Game
      FIFA
    • Year
      2016
    • Role
      Compliance Quality Assurance tester
    • Company
      Electronic Arts
    • Video Game
      NBA live
    • Year
      2016
    • Role
      Compliance Quality Assurance tester
    • Company
      Electronic Arts
    • Video Game
      Rory Mcilroy PGA tour
    • Year
      2015
    • Role
      Compliance Quality Assurance tester
    • Company
      Electronic Arts